Portfolio / Renders, characters, products, scenes

Light,
surface,
weight.

Travertine sphere render

I build objects, characters and places that don't exist yet, and make them look like they always did.

Selected work

Travertine sphere on concrete plinth
Concrete interior with olive tree
Terracotta character bust
Ceramic bottle on linen
Leather and brass texture study
Stacked material sculpture
Headphones product visualization
Aged character head
Silk cloth simulation
Desert monoliths at dawn
Walnut chair in gallery
Glass sphere on moss

About

I've been doing this for five years, and I still zoom in to 400% to check how a scratch catches the light.

I'm Cristi-Florin. I work alone, so the person you talk to is the person who models, textures, lights and renders your project. No hand-offs, no account managers.

My thing is realism. Dust in the creases, fingerprints on glass, the way linen frays at the edge. If it looks real to you without you knowing why, that's the part I spent the most time on.

  • 3D assets
  • Photorealistic renders
  • Character modeling
  • Product visualization
  • Environmental scenes

Pricing

Fixed prices so you know where you stand. If your project doesn't fit a box, tell me about it.

Starter

€50

Basic renders

A clean studio render of an existing model. One angle, one lighting setup.

Standard

€250

Detailed assets

A modeled and textured asset with three render angles.

Premium

€500

Complex scenes

A full scene with lighting, materials and composition.

Package I

€1000

Small project

A handful of assets or a short product series.

Package II

€1500

Product line

Several products rendered in a consistent style.

Package III

€2000

Character set

Characters modeled, textured and posed for your project.

Package IV

€2500

Environment

A complete environment with props and multiple shots.

Package V

€3000

Full production

Large multi-part work, scoped together before we start.

Let's talk
about it.

Send me a rough idea, references or sketches. I usually reply within a day.

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